appearance system detail (Appearance System)



Appearance and Body Descriptions

Character appearance is assembled from persistent physical state.

The renderer can combine authored body-location descriptions, species
anatomy, clothing coverage, wounds, destroyed anatomy, severed anatomy,
cyberware, deployed integrated weapons, skintone, visible medical symptoms,
pronouns and observer-relative identity.

Authoring your appearance

    describe
        Open the interactive appearance editor.

    describe short <description>
        Set your main short description.

    describe keyword <word>
        Set the noun used in stranger-facing presentation.

    describe <location> "<description>"
        Author prose for a physical body location.

    @look_place <description>
        Set your normal room-positioning prose.

    @temp_place <description>
        Set temporary positioning that clears when you leave the Room.

    @voice
        Inspect or author voice presentation.

    @skintone
        Inspect or author the skintone presentation layer.

Description tokens are documented under:

    help tokens

Appearance prose does not override physical truth. Clothing can conceal
anatomy, and missing/destroyed anatomy can suppress prose that is no longer
physically possible. Cyberware can contribute to or replace anatomical
appearance.

Observer-relative disguise/presentation is documented under:

    help identity and recognition

Use help describe, help @voice or help @skintone for exact syntax.