theft system detail (Theft System)



Theft

Theft operates on persistent physical objects.

Successful theft changes actual possession rather than creating temporary
loot. Visibility, proximity, accessibility and awareness can matter.

Installed commands

    steal

The current 9_8 Gelatinous donor also implements `pickpocket` for loose token
currency. TBG intentionally keeps that donor command class present but
unregistered: ordinary TBG credits are digital-account state, not loose bearer
cash that can be removed from a pocket.

Use help steal for exact syntax.