socials detail (Socials)



Socials

Socials are prewritten roleplay actions for common gestures, expressions,
looks, vocal reactions, posture, and body language.

There are currently 90 primary social commands.

You do not need to remember them all. Browse them in-game:

    socials
        Show the complete categorized social list.

    @social
    emotes
        Aliases for socials.

    socials <category>
        Show one category.

    socials <name>
        Show one social's category, aliases, syntax, and examples.

Current browser categories include:

    Gestures
    Expressions
    Gaze
    Vocal
    Reactions
    Posture
    Body Language

Using a social

Every primary social supports both a solo form and a targeted form:

    wave
    wave Dae

    nod
    nod Dae

    grimace
    grimace Dae

The targeted form identifies the named character as the addressed target
without changing the social into a hidden mechanical action.

Some socials also have aliases. For example:

    finger Dae
    bird Dae

Both use the same middle-finger social.

Likewise:

    high5 Dae
    highfive Dae
    high-five Dae

refer to the same social.

Use:

    socials finger
    socials high5

to inspect those aliases directly.

Interaction and consent

A convenience social describes what your character visibly does. It should
not decide another character's thoughts, feelings, motives, or private state.

Some actions deliberately offer interaction rather than forcing another
character to participate. For example, targeted fistbump and
handshake extend an invitation or offer; the other character chooses
their own response.

Socials are roleplay presentation. They are not substitutes for mechanical
commands such as combat, medicine, inventory manipulation, theft, or other
physical game systems.

Hidden characters

Using a convenience social does not automatically clear your hidden
state.

For example, a hidden character may use:

    wave Dae

without the social command itself automatically removing that hidden state.

Whether another character can perceive you still depends on the game's
normal perception and presentation rules. The social command does not grant
special visibility.

Finding a command

Useful examples:

    socials gestures
    socials expressions
    socials gaze
    socials reactions
    socials posture
    socials body language

For exact information about one social:

    socials wave
    socials bird
    socials handshake
    socials swagger

The browser is generated from the same data-driven social catalog used by the
actual commands, so later catalog additions can appear there without this
help entry needing to list every command individually.
Social