tbg systems detail (Tbg Systems)



Cyberpunk TBG Systems

Cyberpunk TBG is built around persistent physical state.

Bodies, wounds, equipment, money, shops, property, cyberware, corpses,
doors, storage, NPC obligations and many other systems remain real game
state rather than temporary command effects.

Character and identity

    help character stats
    help appearance system
    help identity and recognition
    help trust and consent
    help character lifecycle

Communication

    help communications system
    help radio system
    help linkcom network

Movement and world

    help movement and escort
    help stealth system
    help posture and furniture
    help rooms
    help exits
    help weather
    help crowds
    help doors and security

Equipment and economy

    help clothing system
    help hands and inventory
    help armor system
    help digital credits
    help shops
    help bar service
    help locker storage
    help rentals guide

Combat and crime

    help combat system
    help grappling and proximity
    help theft system
    help throwing and explosives
    help graffiti and sabotage

Medicine and anatomy

    help medical system
    help procedures
    help surgery and cyberware
    help consumables
    help smoking
    help forensics and severance
    help death and unconsciousness
    help clone reconstruction

Use help <command> for exact command syntax.